Sunday, March 8, 2015

Progress on Project 1, 2 and beginning Project 4


Project 1 (Clocktower Scene) I know I'm missing something here, but I can't figure it out. I know I'll need some sort of texturing, but I'm hitting a roadblock there. I still need to model the tools, which I think I'll make that into a Game Asset project, if possible. I'll also add in some things to make it look messier.

Project 2 (The Alley) Should be pretty close to texturing. I think that after work on the back walls I should be in the clear for such. I heard that a couple of stray objects in the middle of the environment may help the piece (paper, a rock or two) so we'll see.


Project 3 (Game Level) Beginning the Grey-Box from the outside, let's call this boxing session about half done. Next (once I relearn how to make a makeshift flashlight so I can see on the inside) I'll start Grey-Boxing the interior. I have the sphere at the top set two minimum tessellations at the moment so the computer doesn't freeze up.


I've begun on project 4. I'm going to make a simple model, and then rig and animate him (hopefully). 
I know what I'm doing Spring Break.

I've some ideas of Project 5, but I think I need to deal with these 4 before I pile on more work.

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